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Showing posts with label Strategy. Show all posts
Showing posts with label Strategy. Show all posts

Friday, April 16, 2021

Mini Motorways

My 400th game

Game no: 400
Genre: Strategy 
Platform: iOS
Release Date: 2019







What is about?
A city management simulator where you need to build roads to connect the coloured houses to the same colour building 

What I liked?
The game is simple to play but difficult to master. It is fun to see your road get built 
The strategy that is involve in making the city, traffic lights, tunnels, motorways 
It finished once your building is overflowing which is great. A game can last anywhere between 5 minutes to 30 minutes

What I didn't liked?
The game puts a wrench by providing two different colours on opposite sides of the land which cause a lot of problems.
Just when you get a groove you hit a roadblock. Literally, you will cause a congestion with too many cars on the road

Status: Finish the game with all the cities played 

Fun Factor: A great mobile game. Worth to be played  

Sunday, July 19, 2020

Into The Breach

One of satisfying game I played this year

Game no: 372
Genre: Strategy 
Platform: Nintendo Switch 
Release Date: 2018

Into the Breach - Menu music theme extended - YouTube

Into the Breach on GOG.com

Squads - Into the Breach Wiki

What is it about?
The world is covered by monsters (The Vek) and it's up to a group of pilots to stop them.  The only catch is when they die only one of them can return to a different timeline to start it all over again. It's basically a constant loop.

What I liked?
The game design is simple. Survive 5 rounds of monster attack. What makes it complicated is that you need to maintain the energy grid by protecting the buildings. So the strategy element comes with trying to balance the attack as well protecting the civilians 
Each mech has different abilities and attack pattern. As well as he monsters. Sometimes there is no way to stop an attack and you need to sacrifice your mechs to save everyone
Each island (4 of them) is divided into 8 districts. Each with is own objectives and different environmental hazard. 
An escape pod is available with bonus items. The coveted reactor core makes for better weapon upgrades. 
The ability to change different loadouts and switch different upgrades before each start of a mission
Each achievements makes for added replay value 
Different mechs makes for a different variety of gameplay 

What I didn't like?
Even in easy this game still manage to kick your ass 
Some of the mechs really has little to no offensive attack. So it makes playing a bit more challenging 
Losing at the last stage... So frustrating and yet it makes you want to play it again and again 

Status: Finish the game multiple times and it repeats it again and again.

Fun Factor: This game will stay in My switch forever. If a game can do this it deserves to be in my top 10 game of the year. A must play for everyone.